Hi,
is this working in houdini19, I haven't been able to get toNdc() working in lops with USD cameras
Found 4 posts.
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Solaris and Karma » toNDC() function for USD Cameras
- Chris Russell
- 4 posts
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Solaris and Karma » Renderman Solaris HdPrmanLoaderRendererPlugin not permitted
- Chris Russell
- 4 posts
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I found another error which answers my question.
Traceback (most recent call last):
File "rman_ipron", line 30, in <module>
File "C:/PROGRA~1/SIDEEF~1/HOUDIN~1.383/houdini/python3.7libs\houpythonportion\ui.py", line 1081, in decorator
return func(*args, **kwargs)
File "C:/PROGRA~1/SIDEEF~1/HOUDIN~1.383/houdini/python3.7libs\hou.py", line 71976, in render
return _hou.RopNode_render(self, *args, **kwargs)
hou.OperationFailed: The attempted operation failed.
Error: Output driver not supported in Apprentice version.
Traceback (most recent call last):
File "rman_ipron", line 30, in <module>
File "C:/PROGRA~1/SIDEEF~1/HOUDIN~1.383/houdini/python3.7libs\houpythonportion\ui.py", line 1081, in decorator
return func(*args, **kwargs)
File "C:/PROGRA~1/SIDEEF~1/HOUDIN~1.383/houdini/python3.7libs\hou.py", line 71976, in render
return _hou.RopNode_render(self, *args, **kwargs)
hou.OperationFailed: The attempted operation failed.
Error: Output driver not supported in Apprentice version.
Solaris and Karma » Renderman Solaris HdPrmanLoaderRendererPlugin not permitted
- Chris Russell
- 4 posts
- Offline
Hi,
Anyone using h19 with renderman and get this error?
WARNING: Entered non-commercial session mode.
<b style='color: red;'>Render engine 'HdPrmanLoaderRendererPlugin' not permitted</b>
<b style='color: red;'>Unable to load render plugin: HdPrmanLoaderRendererPlugin</b>
I'm using a Non-commercial version of houdini19 and Renderman. Does this mean I can't do test batch renders?
Renderman RIS seems to work in the viewport.
Cheers
Chris
Anyone using h19 with renderman and get this error?
WARNING: Entered non-commercial session mode.
<b style='color: red;'>Render engine 'HdPrmanLoaderRendererPlugin' not permitted</b>
<b style='color: red;'>Unable to load render plugin: HdPrmanLoaderRendererPlugin</b>
I'm using a Non-commercial version of houdini19 and Renderman. Does this mean I can't do test batch renders?
Renderman RIS seems to work in the viewport.
Cheers
Chris
Edited by Chris Russell - Feb. 14, 2022 22:03:54
Houdini Indie and Apprentice » About substance material sop
- Chris Russell
- 4 posts
- Offline
Hi,
I've been trying to do some simple tests writing out a sbsar file from substance designer to houdini.
I think it's working in mantra, karma viewport but I'm getting missing texture error in karma when I render to mplay.
When I saved the .sbsar file I tried saving the correct channel names, and I also tried copy shufflying them in a cop2Network.
Is this a common issue?
As an example, I've attached the renders from Mantra/KarmaInteractiveViewport/Karma Rendering to mplay
Cheers
Chris
I've been trying to do some simple tests writing out a sbsar file from substance designer to houdini.
I think it's working in mantra, karma viewport but I'm getting missing texture error in karma when I render to mplay.
When I saved the .sbsar file I tried saving the correct channel names, and I also tried copy shufflying them in a cop2Network.
Is this a common issue?
As an example, I've attached the renders from Mantra/KarmaInteractiveViewport/Karma Rendering to mplay
Cheers
Chris
Edited by Chris Russell - Jan. 11, 2021 20:24:54
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